As we bring Gamification Summit 2012 to a close, here are a few more highlights from yesterday’s speakers.
If you’ve never finished a game of Monopoly before, you’re probably not alone. With a set of four friends playing, games can grind on for three even four hours. But Tim Vandenberg, a school teacher and the #2 ranked Monopoly player in the world, has “gamified” the famous board game in his classroom in order to teach his students about economics, probabilities, expected values, social negotiation and other skills. His successful methods have his students playing and beating some of the top Monopoly champions in tournament player, not only finishing games but also learning from them.
Gamified Classroom: Excel in Math By Mastering Monopoly from on FORA.tv
Many entrepreneurs don’t necessarily study entrepreneurship before embarking on a business venture. Engineers, artists, lawyers and others often cultivate an idea and then try to start a company. The Founder Institute is one of the world’s largest incubators for start-ups and uses a unique method rooted in gamification–and sometimes fear–to offer founders the chance to make their ideas into reality.
How Fear Motivates Entrepreneurs from on FORA.tv
Entrepreneurs are constantly trying to take advantage of the rapidly evolving online social space. OMGPOP’s wildly successful game Draw Something has been among this year’s top mobile apps and has changed the way we think about how to build successful cooperative games.
Draw Something: Creating a Game That Is Truly Cooperative from on FORA.tv
Be sure to check back in with us tomorrow morning as we wrap-up today’s events.
