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Jun 22

Gamification Day Two: Engage Your Audience, Your Kids and Your Brain

Yesterday’s Gamification events covered a lot of ground, but one theme that popped up throughout was engagement. Find out how the following speakers engaged three very different types of audiences.

When Grammy award winning artist Chamillionaire first signed with a big record company, his label wanted to take ownership of his personal social networking site. But Chamillionaire refused, citing that he knew how to engage his fans better than a team of overworked social media managers. Through the Chamilitary social network, the rapper has discovered ways to connect with his fans, who compete for prizes and other rewards while promoting his music and brand.

Chamillionaire’s Quest to Engage His Audience from on FORA.tv

One problem with television, movies, video games and other media is we can become too engaged, leaving less time activity for more time on the couch. This is especially problematic for kids, who are spending less and less time outdoors. In order to change this trend, parents might be able to use gamification in order to get kids to motivated to exercise and engaged in personal wellness.

Gamifying Exercise: Motivating Kids to Get Off the Couch from on FORA.tv

We’ve all had daunting tasks that require a great deal of persistence and patience to over complete. Whether it’s a work related project or an exercise regime, it seems there are countless mobile apps that try and help us achieve our goals. But gamification can be made simple, in a DIY fashion in order to engage our own brains. All we need is a stack of Post-It notes and a pen in order to create a system to gamify our goals.

Forget the Apps, Gamifying with Post-It Notes from on FORA.tv

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